What is takedown accuracy in MMA?
Takedown accuracy is the share of a fighter's takedown attempts that succeed: takedowns landed divided by takedowns attempted.
How it works
A takedown is counted when a fighter takes the opponent from standing to the mat and ends up in a position to control them, whether by a double leg, a single leg, a trip or a throw. An attempt that is stuffed, sprawled on or escaped before control is established counts as attempted but not landed. Takedown accuracy = landed ÷ attempted × 100.
On UFCalendar's leaderboards a career accuracy needs at least 50 attempts behind it, so a fighter who went 2 for 2 cannot top the board at 100%.
Worked example
A fighter attempts 24 takedowns over their career and completes 9. Their takedown accuracy is 9 ÷ 24 = 37.5%.
Good to know
Stat-keepers decide live whether control was established, so a takedown that is reversed at once may be logged as landed by one and as only an attempt by another.
Where to see it on UFCalendar
Get it from the API
The same data is served as JSON by the MMA Fight Data API. The endpoints that carry it:
GET /v1/fights/{id}/statsPer-fight totals for both corners: strikes by target and position, takedowns, control time.
GET /v1/fighters/{idOrSlug}/statsCareer statistics per scope: strike and takedown rates, accuracy, defense, submission average.
GET /v1/stats/leadersOne Record Book leaderboard per promotion: career, single-fight, round, division and event boards across 48 metrics.
UFC fight stats in the Fight API →